Jan 08, 2018 Jikkyou Powerful Pro Yakyuu 11 Chou Ketteiban.iso (View Contents) 18-Jan-2018 04:54: 1.4G: Jikkyou Powerful Pro Yakyuu 11.iso (View Contents) 18-Jan-2018 06:12: 1.4G: Jikkyou Powerful Pro Yakyuu 12 - Ketteiban.iso (View Contents) 18-Jan-2018 07:25: 1.4G: Jikkyou Powerful Pro Yakyuu 12.iso (View Contents) 18-Jan-2018 08:37: 1.4G. Rom Download for PSP Jikkyou Powerful Pro Yakyuu 2012 Ketteiban Japan ISO. Download Jikkyou Powerful Pro Yakyuu 2012 Ketteiban (J)(HighRoad) ROM / ISO for PSP from Rom Hustler. 100% Fast Download. The Power Pro series has used this comic design for every single one of its games. ps2 Jikkyou Powerful Pro Yakyuu 12 Ketteiban. PRIMO/STOMP ISO. 선수 데이터는2005해 페넌트 레이스 종료시의 데이터에 갱신. 31년만에 우승의 환희 정원 있던, 치바 롯데 마린스의 선수 데이터도. Jikkyou Powerful Pro Yakyuu 13 Ketteiban Gameplay HD 1080p PS2. Jikkyou Powerful Pro Yakyuu. Aug 17, 2018 As long as that installment support Cheering Songs. Jikkyou Powerful Pro Yakyuu - 12 Ketteiban features the teams and stats for the end of the 2005 season. MANUFACTURER'S DESCRIPTION: Blockbuster 'Jikkyou Powerful Pro Baseball 12' appeared Become a definitive edition! Use the data of 2005 pennant race at the end.
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Psp Jikkyou Powerful Pro Yakyuu 2012 Ketteiban Iso
forums.PPSSPP.org / PPSSPP - Playstation Portable Simulator Suitable for Playing Portably / Commercial Games - Compatibility and Results / Playable Games / Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
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Home » PSP » Jikkyou Powerful Pro Yakyuu 2012 Ketteiban (J) PSP ISO CSO Jikkyou Powerful Pro Yakyuu 2012 Ketteiban (J) PSP ISO CSO Posted by XenoGantz Posted on 8:16 AM. Mar 21, 2018 - PS2 Jikkyou Powerful Pro Yakyuu 12 ketteiban iso Games PlayStation. Jikkyou Powerful Pro Yakyuu 2013 = PSP ISO Download. Free new upload games for full iso and cso Sony psp Go UMD. How to get viva pinata for pc. This file has been downloaded. For those of you have are serious Jikkyou Powerful Pro Yakyuu 2011.
By this time, you probably already know that comes with a minimal installation and lets you build your own system on top of it. Install chrome on arch linux.
03-14-2013, 09:11 PM (This post was last modified: 11-03-2013 04:20 PM by vnctdj.)
Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
Always loading when game start. This is a succeed image after loading. (Appear some tip to press 'OK') I am try a lot version of PPSSPP to this game.But still same situation. LOG:http://pastie.org/6501544 Thanks for read.
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
Hmm, that's not actually the log file. But I suspect the problem here is related to sceUtilityMsgDialog. -[Unknown]
03-15-2013, 06:53 AM (This post was last modified: 03-15-2013 04:39 PM by RolyD.)
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
Upload accurate log. sorry for last wrong log and waste your time LOG: http://pastie.org/6517230
Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
Genre : Sports Region : JP Format : ISO Version : v0.7-207-g1f14f1f Game ID : NPJH50708 OS : Win32 Compatibility : Nothing Notes : carsh of the screen
49:36:801 EmuThread.cpp:74 I[BOOT]: Starting up hardware. 49:36:801 System.cpp:51 I[HLE]: PPSSPP v0.7-207-g1f14f1f 49:36:801 MemArena.cpp:370 I[MM]: Found valid memory base at 08400000 after 30 tries. 49:36:801 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 08420000 (mirror at 0 @ 10400000, uncached @ 10400000) 49:36:828 Loaders.cpp:89 I[LOAD]: Identifying file.. 49:36:829 FileSystemsISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO! 49:36:829 PSPLoaders.cpp:80 I[LOAD]: NPJH50708 : 実況パワフルプロ野球2012決定版 49:36:832 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN.. 49:36:832 HLEsceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized 49:36:832 HLEsceIo.cpp:241 I[HLE]: Starting up I/O.. 49:36:832 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:PSPppssppmemstick 49:36:832 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:PSPppssppmemstick 49:36:832 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:PSPppssppflash0 49:36:832 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:PSPppssppflash0 49:36:839 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:PSPppssppmemstickPSPPPSSPP_STATE 49:36:840 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:PSPppssppmemstickPSPPPSSPP_STATE 49:36:840 HLEsceKernel.cpp:119 I[HLE]: Kernel initialized. 49:36:846 HLEsceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file 49:36:901 c:buildagentworkacf56f986e98e7c9corehle./ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0EF00020 49:36:901 UtilBlockAllocator.cpp:149 E[HLE]: Position 08804040 does not align to grain. Grain will be off. 49:36:911 UtilBlockAllocator.cpp:310 I[HLE]: ----------- 49:36:911 UtilBlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804040 size 00004040 taken=0 tag=(untitled) 49:36:911 UtilBlockAllocator.cpp:314 I[HLE]: Block: 08804040 - 09f07840 size 01703800 taken=1 tag=ELF 49:36:911 UtilBlockAllocator.cpp:314 I[HLE]: Block: 09f07840 - 0a000000 size 000f87c0 taken=0 tag=(untitled) 49:36:911 ELFElfReader.cpp:349 N[LOAD]: ELF loading completed successfully. 49:36:988 HLEsceKernelModule.cpp:393 I[LOAD]: Module pspsystem: 08f9b880 08b0ba50 08b0ba68 49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (Kernel_Library, d13bde95) unknown 49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (sceNetApctl, 2935c45b) unknown 49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (sceNetApctl, a3e77e13) unknown 49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (sceNetApctl, f25a5006) unknown 49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,52de1b97) unresolved, storing for later resolving 49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,941b3877) unresolved, storing for later resolving 49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,944ddbc6) unresolved, storing for later resolving 49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,a2246614) unresolved, storing for later resolving 49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,f7d13214) unresolved, storing for later resolving 49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 49:36:988 HLEsceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named pspsystem, 2 funcs, 4 vars, resident 08b0c97c 49:36:988 HLEsceKernelModule.cpp:704 I[LOAD]: Module entry: 08ab2a58 49:36:989 root I[BOOT]: EmuThread.cpp:99 Done. 49:37:932 root I[HLE]: HLEsceKernelThread.cpp:1501 276 = sceKernelCreateThread(name='user_main', entry=08ab2b78, prio=20, stacksize=262144) 49:37:932 root I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 ) 49:37:933 root I[HLE]: HLEsceKernelThread.cpp:1618 __KernelReturnFromThread : root 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:310 ----------- 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 08800000 - 08804040 size 00004040 taken=0 tag=(untitled) 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 08804040 - 09f07840 size 01703800 taken=1 tag=ELF 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09f07840 - 09f19800 size 00011fc0 taken=1 tag=UserSbrk 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09f19800 - 09fbfc00 size 000a6400 taken=0 tag=(untitled) 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 49:37:942 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:37:982 user_main I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00044000 : 480 x 272 x 1 49:37:995 user_main I[HLE]: HLEsceKernelThread.cpp:1501 285 = sceKernelCreateThread(name='filethread', entry=088f360c, prio=32, stacksize=12288) 49:37:995 user_main I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=285, argSize=0, argPtr= 00000000 ) 49:38:494 user_main I[HLE]: HLEsceKernelThread.cpp:1501 291 = sceKernelCreateThread(name='SoundMainThread', entry=08936de8, prio=12, stacksize=32768) 49:38:494 user_main I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=291, argSize=1, argPtr= 00000000 ) 49:38:495 user_main W[HLE]: HLEsceKernelThread.cpp:1559 sceKernelStartThread : had NULL arg 49:38:495 SoundMainThr E[HLE]: HLEsceAudio.cpp:197 sceAudioSetChannelDataLen(00000000, 00000200) - channel not reserved 49:38:495 SoundMainThr I[HLE]: HLEsceSas.cpp:66 sceSasInit(09f06900, 512, 32, 0, 44100) 49:38:495 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 292 = sceKernelCreateThread(name='SDSASTHREAD', entry=089d1244, prio=10, stacksize=16384) 49:38:495 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=292, argSize=0, argPtr= 00000000 ) 49:38:496 SoundMainThr E[HLE]: HLEsceAtrac.cpp:510 UNIMPL sceAtracReinit(.) 49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 296 = sceKernelCreateThread(name='SD_ATRAC_THREAD', entry=089d0f48, prio=11, stacksize=24576) 49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=296, argSize=0, argPtr= 00000000 ) 49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 299 = sceKernelCreateThread(name='SD_ATRAC_THREAD', entry=089d0f48, prio=11, stacksize=24576) 49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=299, argSize=0, argPtr= 00000000 ) 49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 302 = sceKernelCreateThread(name='SD_ATRAC_THREAD', entry=089d0f48, prio=11, stacksize=24576) 49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=302, argSize=0, argPtr= 00000000 ) 49:38:498 user_main I[HLE]: HLEsceKernelThread.cpp:1501 304 = sceKernelCreateThread(name='SceWaveMain', entry=08ac8558, prio=10, stacksize=512) 49:38:498 user_main I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=304, argSize=12, argPtr= 09ea3820 ) 49:38:528 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:528 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00044000 : 480 x 272 x 1 49:38:552 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:555 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:568 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:569 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:584 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:586 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:602 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:602 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:604 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:619 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:620 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:635 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:636 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:637 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:651 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:652 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:653 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:668 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:669 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:669 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:673 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:679 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:679 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:685 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:695 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:702 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:712 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:712 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:721 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:729 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:729 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:751 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:752 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:753 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:769 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:770 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:770 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:785 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:786 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:786 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:801 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:802 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:817 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:818 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:819 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:835 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:835 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:836 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:839 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:845 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:845 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:852 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:862 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:862 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:867 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:879 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:879 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:900 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:911 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:929 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:945 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:961 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:978 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:012 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:030 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:030 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:053 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:054 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:055 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:070 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:072 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:073 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:084 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:085 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:086 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:101 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:102 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:118 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:119 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:119 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:135 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:136 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:136 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:152 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:153 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:154 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:168 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:168 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:169 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:173 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:179 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:179 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:202 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:202 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:206 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:212 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:212 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:219 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:229 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:229 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:250 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:251 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:252 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:269 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:269 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:270 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:274 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:278 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:279 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:285 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:295 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:317 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:318 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:318 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:335 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:336 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:337 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:353 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:353 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:354 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:369 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:369 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:370 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:385 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:385 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:385 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:389 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:395 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:401 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:411 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:411 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:415 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:428 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:445 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:462 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:478 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:512 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:528 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:545 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:562 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:579 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:612 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:629 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:645 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:662 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:679 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:712 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:728 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:746 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:762 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:780 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:812 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:828 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:844 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:861 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:878 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:911 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:928 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:944 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:962 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:978 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:011 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:028 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:044 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:062 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:078 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:111 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:128 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:144 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:162 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:180 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:212 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:228 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:245 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:261 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:277 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:312 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:328 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:345 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:362 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:379 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:412 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:429 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:445 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:462 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:478 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
Jikkyou Powerful Pro Yakyuu 12 Ketteiban Iso 14001 2
11-02-2013, 04:59 AM (This post was last modified: 11-02-2013 05:00 AM by hdd60311.)
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
(11-02-2013 04:59 AM)hdd60311 Wrote: This game is playable now.
10-29-2016, 06:48 PM (This post was last modified: 10-29-2016 06:48 PM by Gobolino.)
RE: Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
Sorry for the necro, but is this game playable in the last versions?. I'm trying in windows, but everytime I try some modes before starting the 'match', the screen shows something similar to a broken 'Stained glass' and then it's a CTD. The only way to get responsive after that it's to force close PPSSPP in the task manager. Windows 7 64 bits. FX 8320 MSI R9 270 graphic card. Can't find where the 'logs' are saved though. =/
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forums.PPSSPP.org / PPSSPP - Playstation Portable Simulator Suitable for Playing Portably / Commercial Games - Compatibility and Results / Playable Games / Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
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Jikkyou Powerful Pro Yakyuu 2012 Ketteiban Psp Iso
03-14-2013, 09:11 PM (This post was last modified: 11-03-2013 04:20 PM by vnctdj.)
Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
Always loading when game start. This is a succeed image after loading. (Appear some tip to press 'OK') I am try a lot version of PPSSPP to this game.But still same situation. LOG:http://pastie.org/6501544 Thanks for read.
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
Hmm, that's not actually the log file. But I suspect the problem here is related to sceUtilityMsgDialog. -[Unknown]
03-15-2013, 06:53 AM (This post was last modified: 03-15-2013 04:39 PM by RolyD.)
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
Upload accurate log. sorry for last wrong log and waste your time LOG: http://pastie.org/6517230
Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
Genre : Sports Region : JP Format : ISO Version : v0.7-207-g1f14f1f Game ID : NPJH50708 OS : Win32 Compatibility : Nothing Notes : carsh of the screen
49:36:801 EmuThread.cpp:74 I[BOOT]: Starting up hardware. 49:36:801 System.cpp:51 I[HLE]: PPSSPP v0.7-207-g1f14f1f 49:36:801 MemArena.cpp:370 I[MM]: Found valid memory base at 08400000 after 30 tries. 49:36:801 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 08420000 (mirror at 0 @ 10400000, uncached @ 10400000) 49:36:828 Loaders.cpp:89 I[LOAD]: Identifying file.. 49:36:829 FileSystemsISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO! 49:36:829 PSPLoaders.cpp:80 I[LOAD]: NPJH50708 : 実況パワフルプロ野球2012決定版 49:36:832 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN.. 49:36:832 HLEsceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized 49:36:832 HLEsceIo.cpp:241 I[HLE]: Starting up I/O.. 49:36:832 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:PSPppssppmemstick 49:36:832 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:PSPppssppmemstick 49:36:832 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:PSPppssppflash0 49:36:832 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:PSPppssppflash0 49:36:839 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:PSPppssppmemstickPSPPPSSPP_STATE 49:36:840 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:PSPppssppmemstickPSPPPSSPP_STATE 49:36:840 HLEsceKernel.cpp:119 I[HLE]: Kernel initialized. 49:36:846 HLEsceKernelModule.cpp:264 I[HLE]: Decrypting ~PSP file 49:36:901 c:buildagentworkacf56f986e98e7c9corehle./ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0EF00020 49:36:901 UtilBlockAllocator.cpp:149 E[HLE]: Position 08804040 does not align to grain. Grain will be off. 49:36:911 UtilBlockAllocator.cpp:310 I[HLE]: ----------- 49:36:911 UtilBlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804040 size 00004040 taken=0 tag=(untitled) 49:36:911 UtilBlockAllocator.cpp:314 I[HLE]: Block: 08804040 - 09f07840 size 01703800 taken=1 tag=ELF 49:36:911 UtilBlockAllocator.cpp:314 I[HLE]: Block: 09f07840 - 0a000000 size 000f87c0 taken=0 tag=(untitled) 49:36:911 ELFElfReader.cpp:349 N[LOAD]: ELF loading completed successfully. 49:36:988 HLEsceKernelModule.cpp:393 I[LOAD]: Module pspsystem: 08f9b880 08b0ba50 08b0ba68 49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (Kernel_Library, d13bde95) unknown 49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (sceNetApctl, 2935c45b) unknown 49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (sceNetApctl, a3e77e13) unknown 49:36:988 HLEHLE.cpp:187 I[HLE]: Syscall (sceNetApctl, f25a5006) unknown 49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,52de1b97) unresolved, storing for later resolving 49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,941b3877) unresolved, storing for later resolving 49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,944ddbc6) unresolved, storing for later resolving 49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,a2246614) unresolved, storing for later resolving 49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 49:36:988 HLEHLE.cpp:227 I[HLE]: Syscall (sceNetAdhocDiscover,f7d13214) unresolved, storing for later resolving 49:36:988 HLEHLE.cpp:194 E[HLE]: Unknown module (invalid syscall)! 49:36:988 HLEsceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named pspsystem, 2 funcs, 4 vars, resident 08b0c97c 49:36:988 HLEsceKernelModule.cpp:704 I[LOAD]: Module entry: 08ab2a58 49:36:989 root I[BOOT]: EmuThread.cpp:99 Done. 49:37:932 root I[HLE]: HLEsceKernelThread.cpp:1501 276 = sceKernelCreateThread(name='user_main', entry=08ab2b78, prio=20, stacksize=262144) 49:37:932 root I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 ) 49:37:933 root I[HLE]: HLEsceKernelThread.cpp:1618 __KernelReturnFromThread : root 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:310 ----------- 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 08800000 - 08804040 size 00004040 taken=0 tag=(untitled) 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 08804040 - 09f07840 size 01703800 taken=1 tag=ELF 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09f07840 - 09f19800 size 00011fc0 taken=1 tag=UserSbrk 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09f19800 - 09fbfc00 size 000a6400 taken=0 tag=(untitled) 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main 49:37:933 user_main I[HLE]: UtilBlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root 49:37:942 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:37:982 user_main I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00044000 : 480 x 272 x 1 49:37:995 user_main I[HLE]: HLEsceKernelThread.cpp:1501 285 = sceKernelCreateThread(name='filethread', entry=088f360c, prio=32, stacksize=12288) 49:37:995 user_main I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=285, argSize=0, argPtr= 00000000 ) 49:38:494 user_main I[HLE]: HLEsceKernelThread.cpp:1501 291 = sceKernelCreateThread(name='SoundMainThread', entry=08936de8, prio=12, stacksize=32768) 49:38:494 user_main I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=291, argSize=1, argPtr= 00000000 ) 49:38:495 user_main W[HLE]: HLEsceKernelThread.cpp:1559 sceKernelStartThread : had NULL arg 49:38:495 SoundMainThr E[HLE]: HLEsceAudio.cpp:197 sceAudioSetChannelDataLen(00000000, 00000200) - channel not reserved 49:38:495 SoundMainThr I[HLE]: HLEsceSas.cpp:66 sceSasInit(09f06900, 512, 32, 0, 44100) 49:38:495 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 292 = sceKernelCreateThread(name='SDSASTHREAD', entry=089d1244, prio=10, stacksize=16384) 49:38:495 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=292, argSize=0, argPtr= 00000000 ) 49:38:496 SoundMainThr E[HLE]: HLEsceAtrac.cpp:510 UNIMPL sceAtracReinit(.) 49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 296 = sceKernelCreateThread(name='SD_ATRAC_THREAD', entry=089d0f48, prio=11, stacksize=24576) 49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=296, argSize=0, argPtr= 00000000 ) 49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 299 = sceKernelCreateThread(name='SD_ATRAC_THREAD', entry=089d0f48, prio=11, stacksize=24576) 49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=299, argSize=0, argPtr= 00000000 ) 49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1501 302 = sceKernelCreateThread(name='SD_ATRAC_THREAD', entry=089d0f48, prio=11, stacksize=24576) 49:38:496 SoundMainThr I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=302, argSize=0, argPtr= 00000000 ) 49:38:498 user_main I[HLE]: HLEsceKernelThread.cpp:1501 304 = sceKernelCreateThread(name='SceWaveMain', entry=08ac8558, prio=10, stacksize=512) 49:38:498 user_main I[HLE]: HLEsceKernelThread.cpp:1537 sceKernelStartThread(thread=304, argSize=12, argPtr= 09ea3820 ) 49:38:528 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:528 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00044000 : 480 x 272 x 1 49:38:552 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:555 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:568 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:569 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:584 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:586 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:602 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:602 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:604 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:619 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:620 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:635 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:636 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:637 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:651 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:652 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:653 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:668 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:669 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:669 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:673 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:679 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:679 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:685 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:695 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:702 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:712 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:712 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:721 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:729 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:729 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:751 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:752 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:753 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:769 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:770 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:770 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:785 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:786 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:786 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:801 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:802 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:817 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:818 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:819 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:835 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:835 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:836 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:839 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:845 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:845 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:852 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:862 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:862 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:867 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:879 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:38:879 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:900 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:38:911 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:929 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:945 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:961 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:38:978 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:012 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:030 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:030 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:053 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:054 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:055 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:070 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:072 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:073 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:084 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:085 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:086 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:101 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:102 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:118 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:119 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:119 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:135 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:136 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:136 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:152 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:153 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:154 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:168 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:168 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:169 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:173 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:179 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:179 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:202 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:202 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:206 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:212 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:212 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:219 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:229 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:229 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:250 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:251 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:252 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:269 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:269 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:270 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:274 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:278 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:279 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:285 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:295 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:317 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:318 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:318 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:335 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:336 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:337 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:353 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:353 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:354 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:369 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:369 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:370 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:385 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:385 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:385 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:389 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:395 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:401 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:411 idle0 I[HLE]: GLESFramebuffer.cpp:581 Destroying FBO for 00000000 : 480 x 272 x 1 49:39:411 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:415 idle0 I[HLE]: GLESFramebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 1 49:39:428 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:445 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:462 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:478 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:512 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:528 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:545 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:562 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:579 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:612 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:629 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:645 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:662 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:679 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:712 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:728 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:746 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:762 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:780 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:812 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:828 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:844 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:861 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:878 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:911 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:928 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:944 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:962 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:39:978 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:011 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:028 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:044 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:062 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:078 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:111 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:128 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:144 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:162 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:180 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:212 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:228 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:245 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:261 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:277 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:312 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:328 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:345 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:362 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:379 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:412 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:429 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:445 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:462 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305 49:40:478 SoundMainThr I[HLE]: HLEsceIo.cpp:1412 sceIoIoCtl: Asked for fpointer of file 305
11-02-2013, 04:59 AM (This post was last modified: 11-02-2013 05:00 AM by hdd60311.)
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
RE: [windows][v0.7][intro]Jikkyou Powerful Pro Yakyuu 2012 Ketteiban[JPN][ISO]
(11-02-2013 04:59 AM)hdd60311 Wrote: This game is playable now.
10-29-2016, 06:48 PM (This post was last modified: 10-29-2016 06:48 PM by Gobolino.)
RE: Jikkyou Powerful Pro Yakyuu 2012 Ketteiban
Sorry for the necro, but is this game playable in the last versions?. I'm trying in windows, but everytime I try some modes before starting the 'match', the screen shows something similar to a broken 'Stained glass' and then it's a CTD. The only way to get responsive after that it's to force close PPSSPP in the task manager. Windows 7 64 bits. FX 8320 MSI R9 270 graphic card. Can't find where the 'logs' are saved though. =/
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Download Jikkyou Powerful Pro Yakyuu 2012 Ketteiban (J)(HighRoad) ROM / ISO for PSP from Rom Hustler. 100% Fast Download.
Genre: SportsBaseball Rating: CERO: A How to Play this Game ?
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OverviewAn updated version of Jikkyou Powerful Pro Yakyuu 2011 released after the end of the 2011 NPB season.
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Download Jikkyou Powerful Pro Yakyuu 2011 Ketteiban (Japan) (1.2G) To find out more details about this game including language, release info, etc. please refer to the NFO file below.
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